New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code;

This commit is contained in:
MontyTRC89 2019-03-15 23:03:54 +01:00
parent 2030841e1b
commit fee77b4bd9
28 changed files with 2746 additions and 430 deletions

View file

@ -0,0 +1,11 @@
#include "LanguageScript.h"
LanguageScript::LanguageScript(char* name)
{
Name = string(name);
}
LanguageScript::~LanguageScript()
{
}