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New script.dat loader; Fixed gameflow; Refactored code for cleaning resources on renderer shutdown and level switch; Removed some legacy code;
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28 changed files with 2746 additions and 430 deletions
11
TR5Main/Scripting/LanguageScript.cpp
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11
TR5Main/Scripting/LanguageScript.cpp
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#include "LanguageScript.h"
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LanguageScript::LanguageScript(char* name)
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{
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Name = string(name);
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}
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LanguageScript::~LanguageScript()
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{
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}
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