diff --git a/TombEngine/Scripting/Internal/TEN/Objects/Camera/CameraObject.cpp b/TombEngine/Scripting/Internal/TEN/Objects/Camera/CameraObject.cpp index 5d53c63d9..d34eec0c1 100644 --- a/TombEngine/Scripting/Internal/TEN/Objects/Camera/CameraObject.cpp +++ b/TombEngine/Scripting/Internal/TEN/Objects/Camera/CameraObject.cpp @@ -67,6 +67,7 @@ void CameraObject::Register(sol::table & parent) /// Active the camera during that frame. // @function Camera:PlayCamera + // @tparam[opt] Moveable target If you put a moveable, the camera will look at it. Otherwise, it will look at Lara. ScriptReserved_PlayCamera, &CameraObject::PlayCamera ); }