Split display strings from GameLogicScript.

This commit is contained in:
hispidence 2022-02-04 19:02:11 +00:00
parent 8a4ca06b25
commit f9f0ac5839
15 changed files with 188 additions and 124 deletions

View file

@ -19,6 +19,7 @@ using std::unordered_map;
ScriptInterfaceFlow* g_GameFlow;
ScriptInterfaceGame* g_GameScript;
ScriptInterfaceEntities* g_GameScriptEntities;
ScriptInterfaceStringsHandler* g_GameStringsHandler;
GameFlow::GameFlow(sol::state* lua) : LuaHandler{ lua }
{