diff --git a/TR5Main/Game/control.cpp b/TR5Main/Game/control.cpp index d4c252b19..f39c14366 100644 --- a/TR5Main/Game/control.cpp +++ b/TR5Main/Game/control.cpp @@ -1022,6 +1022,8 @@ int CheckNoColFloorTriangle(FLOOR_INFO *floor, int x, int z) int dx = x & 1023; int dz = z & 1023; + // TODO: bring these checks back! + //if (type == NOCOLF1T && dx <= (SECTOR(1) - dz)) // return -1; //else if (type == NOCOLF1B && dx > (SECTOR(1) - dz)) @@ -1047,6 +1049,8 @@ int CheckNoColCeilingTriangle(FLOOR_INFO *floor, int x, int z) int dx = x & 1023; int dz = z & 1023; + // TODO: bring these checks back! + //if (type == NOCOLC1T && dx <= (SECTOR(1) - dz)) // return -1; //else if (type == NOCOLC1B && dx > (SECTOR(1) - dz))