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Register constants simply for now
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4 changed files with 8 additions and 17 deletions
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@ -57,6 +57,4 @@ void ScriptInterfaceState::Init(const std::string& assetsDir)
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InventoryHandler::Register(&SolState, RootTable);
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Misc::Register(&SolState, RootTable);
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Effects::Register(&SolState, RootTable);
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ScriptDisplaySprite::RegisterTables(&SolState, RootTable);
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}
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