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Merge branch 'entities_fixings'
# Conflicts: # TR5Main/Renderer/Renderer11Draw.cpp
This commit is contained in:
commit
f35d6e80d0
5 changed files with 44 additions and 11 deletions
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@ -382,10 +382,20 @@ void TestTriggers(short* data, bool heavy, int heavyFlags)
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item->flags & ATONESHOT)
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item->flags & ATONESHOT)
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break;
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break;
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if (triggerType == TRIGGER_TYPES::SWITCH)
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if (triggerType == TRIGGER_TYPES::SWITCH && item->flags & SWONESHOT)
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break;
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if (triggerType != TRIGGER_TYPES::SWITCH
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&& triggerType != TRIGGER_TYPES::ANTIPAD
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&& triggerType != TRIGGER_TYPES::ANTITRIGGER
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&& triggerType != TRIGGER_TYPES::HEAVYANTITRIGGER
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&& (item->flags & ONESHOT))
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break;
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if (triggerType != TRIGGER_TYPES::ANTIPAD
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&& triggerType != TRIGGER_TYPES::ANTITRIGGER
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&& triggerType != TRIGGER_TYPES::HEAVYANTITRIGGER)
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{
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{
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if (item->flags & SWONESHOT)
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break;
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if (item->objectNumber == ID_DART_EMITTER && item->active)
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if (item->objectNumber == ID_DART_EMITTER && item->active)
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break;
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break;
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}
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}
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@ -471,9 +471,9 @@ namespace TEN::Entities::Effects
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{
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{
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if (item->triggerFlags == 2 || item->triggerFlags == 4)
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if (item->triggerFlags == 2 || item->triggerFlags == 4)
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{
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{
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dest.x = item->pos.xPos + 512 * phd_sin(item->pos.yRot + ANGLE(180));
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dest.x = item->pos.xPos + 2048 * phd_sin(item->pos.yRot + ANGLE(180));
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dest.y = item->pos.yPos;
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dest.y = item->pos.yPos;
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dest.z = item->pos.zPos + 512 * phd_cos(item->pos.yRot + ANGLE(180));
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dest.z = item->pos.zPos + 2048 * phd_cos(item->pos.yRot + ANGLE(180));
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if (GetRandomControl() & 3)
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if (GetRandomControl() & 3)
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{
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{
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@ -499,7 +499,7 @@ namespace TEN::Entities::Effects
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g,
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g,
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b,
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b,
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32,
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32,
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1,
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LI_SPLINE,
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32,
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32,
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3);
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3);
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}
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}
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@ -542,7 +542,7 @@ namespace TEN::Entities::Effects
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g,
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g,
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b,
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b,
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32,
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32,
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1,
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LI_SPLINE,
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32,
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32,
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5);
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5);
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}
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}
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@ -569,7 +569,7 @@ namespace TEN::Entities::Effects
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g,
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g,
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b,
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b,
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24,
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24,
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3,
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LI_SPLINE | LI_MOVEEND,
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32,
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32,
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3);
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3);
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TriggerLightningGlow(dest.x, dest.y, dest.z, 64, 0, g, b);
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TriggerLightningGlow(dest.x, dest.y, dest.z, 64, 0, g, b);
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@ -507,12 +507,13 @@ namespace TEN::Renderer
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void drawStatics(bool transparent, RenderView& view);
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void drawStatics(bool transparent, RenderView& view);
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void renderShadowMap(RenderView& view);
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void renderShadowMap(RenderView& view);
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void drawWraithExtra(RenderView& view,RendererItem* item, bool transparent, bool animated);
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void drawWraithExtra(RenderView& view,RendererItem* item, bool transparent, bool animated);
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void drawDarts(RenderView& view, RendererItem* item, bool transparent, bool animated);
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void drawLara(RenderView& view,bool transparent, bool shadowMap);
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void drawLara(RenderView& view,bool transparent, bool shadowMap);
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void printDebugMessage(LPCSTR message, ...);
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void printDebugMessage(LPCSTR message, ...);
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void drawFires(RenderView& view);
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void drawFires(RenderView& view);
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void drawSparks(RenderView& view);
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void drawSparks(RenderView& view);
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void drawSmokes(RenderView& view);
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void drawSmokes(RenderView& view);
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void drawEnergyArcs(RenderView& view);
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void drawLightning(RenderView& view);
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void drawBlood(RenderView& view);
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void drawBlood(RenderView& view);
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void drawDrips(RenderView& view);
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void drawDrips(RenderView& view);
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void drawBubbles(RenderView& view);
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void drawBubbles(RenderView& view);
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@ -2841,7 +2841,7 @@ namespace TEN::Renderer
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//drawUnderwaterDust(view);
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//drawUnderwaterDust(view);
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drawSplahes(view);
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drawSplahes(view);
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drawShockwaves(view);
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drawShockwaves(view);
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drawEnergyArcs(view);
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drawLightning(view);
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drawRopes(view);
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drawRopes(view);
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drawSprites(view);
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drawSprites(view);
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@ -2956,6 +2956,11 @@ namespace TEN::Renderer
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drawAnimatingItem(view,item, transparent, animated);
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drawAnimatingItem(view,item, transparent, animated);
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drawWraithExtra(view,item, transparent, animated);
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drawWraithExtra(view,item, transparent, animated);
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}
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}
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else if (objectNumber == ID_DARTS)
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{
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//TODO: for now legacy way, in the future mesh
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drawDarts(view, item, transparent, animated);
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}
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else
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else
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{
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{
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drawAnimatingItem(view,item, transparent, animated);
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drawAnimatingItem(view,item, transparent, animated);
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@ -3025,6 +3030,23 @@ namespace TEN::Renderer
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}
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}
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}
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}
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void Renderer11::drawDarts(RenderView& view, RendererItem* item, bool transparent, bool animated)
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{
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Vector3 start = Vector3(
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item->Item->pos.xPos,
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item->Item->pos.yPos,
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item->Item->pos.zPos);
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float speed = (-96 * phd_cos(TO_RAD(item->Item->pos.xRot)));
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Vector3 end = Vector3(
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item->Item->pos.xPos + speed * phd_sin(TO_RAD(item->Item->pos.yRot)),
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item->Item->pos.yPos + 96 * phd_sin(TO_RAD(item->Item->pos.xRot)),
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item->Item->pos.zPos + speed * phd_cos(TO_RAD(item->Item->pos.yRot)));
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addLine3D(start, end, Vector4(30 / 255.0f, 30 / 255.0f, 30 / 255.0f, 0.5f));
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}
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void Renderer11::drawWraithExtra(RenderView& view,RendererItem* item, bool transparent, bool animated)
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void Renderer11::drawWraithExtra(RenderView& view,RendererItem* item, bool transparent, bool animated)
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{
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{
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ITEM_INFO* nativeItem = item->Item;
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ITEM_INFO* nativeItem = item->Item;
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@ -53,7 +53,7 @@ namespace TEN::Renderer
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using namespace TEN::Effects::Footprints;
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using namespace TEN::Effects::Footprints;
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using std::vector;
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using std::vector;
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void Renderer11::drawEnergyArcs(RenderView& view) {
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void Renderer11::drawLightning(RenderView& view) {
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for (int i = 0; i < Lightning.size(); i++)
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for (int i = 0; i < Lightning.size(); i++)
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{
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{
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LIGHTNING_INFO* arc = &Lightning[i];
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LIGHTNING_INFO* arc = &Lightning[i];
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