Update CHANGELOG.md

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Lwmte 2024-11-20 08:21:56 +01:00
parent db68eeaca3
commit f218644703

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@ -40,6 +40,7 @@ TombEngine releases are located in this repository (alongside with Tomb Editor):
### Lua API changes
* Added Moveable:GetCollidable() and Moveable:SetCollidable() functions.
* Added Flow.GetNextLevel() function to get script entry for incoming level, if it's about to start.
* Added Effects.GetWind() function to get current wind speed vector.
* Added support for transparency value in DisplayString class.
* Added extra argument for SetAmbientTrack() function to specify if new ambient track should play from the beginning.
* Use load camera instead of load screen by playing fixed camera from OnEnd() event and removing loadScreenFile field from level's gameflow entry.
@ -47,8 +48,6 @@ TombEngine releases are located in this repository (alongside with Tomb Editor):
* Fixed incorrect behaviour of Logic.EnableEvent() and Logic.DisableEvent() functions.
* Fixed collision callbacks not properly clearing after leveljump.
* Added Effects.GetWind() function.
## [Version 1.5](https://github.com/TombEngine/TombEditorReleases/releases/tag/v1.7.2) - 2024-11-03
### Bug fixes