Decompiled doberman

This commit is contained in:
Montagna Marco 2019-12-29 20:15:30 +01:00
parent e21f34c631
commit f13f497f3b
4 changed files with 214 additions and 32 deletions

View file

@ -1153,47 +1153,26 @@ void BaddyObjects()
printf("lara not found !");
}
// TODO: dummy slot test for other entity, need to be uncommented later, when the Objects[] is augmented !
/*
obj = &Objects[ID_SAS];
if (obj->loaded)
{
obj->biteOffset = 0;
obj->initialise = InitialiseGuard;
obj->collision = CreatureCollision;
obj->control = ControlGuard;
obj->collision = CreatureCollision;
obj->shadowSize = UNIT_SHADOW / 2;
obj->hitPoints = 40;
obj->pivotLength = 50;
obj->radius = 102;
obj->pivotLength = 50;
obj->intelligent = true;
obj->saveAnim = true;
obj->saveFlags = true;
obj->saveHitpoints = true;
obj->savePosition = true;
obj->saveFlags = true;
obj->saveAnim = true;
obj->saveHitpoints = true;
Bones[obj->boneIndex + 6 * 4] |= ROT_Y;
Bones[obj->boneIndex + 6 * 4] |= ROT_X;
Bones[obj->boneIndex + 13 * 4] |= ROT_Y;
Bones[obj->boneIndex + 13 * 4] |= ROT_X;
}
*/
obj = &Objects[ID_SAS];
if (obj->loaded)
{
obj->initialise = InitialiseCreature;
obj->control = Tr1LarsonControl;
obj->collision = CreatureCollision;
obj->shadowSize = UNIT_SHADOW / 2;
obj->hitPoints = 50;
obj->radius = 104;
obj->intelligent = true;
obj->savePosition = true;
obj->saveFlags = true;
obj->saveAnim = true;
obj->saveHitpoints = true;
Bones[obj->boneIndex + 6 * 4] |= ROT_Y;
}
obj = &Objects[ID_SWAT];
if (obj->loaded)