Move BlendIDs to Effects

This commit is contained in:
hispidence 2022-07-31 20:33:07 +01:00
parent 887eee5a3f
commit ef27a63668
3 changed files with 2 additions and 2 deletions

View file

@ -15,7 +15,7 @@
#include "Sound/sound.h"
#include "Specific/setup.h"
#include "Game/effects/lightning.h"
#include "Misc/BlendIDs.h"
#include "Effects/BlendIDs.h"
#include "ReservedScriptNames.h"
/***

View file

@ -1,6 +1,6 @@
local generateheader = require("generateheader")
local enumName = "Misc.BlendID"
local enumName = "Effects.BlendID"
local enumIncludes = [==[
#include "Renderer11Enums.h"
#include <unordered_map>