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Type updates
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2 changed files with 4 additions and 4 deletions
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@ -313,7 +313,7 @@
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Specify if the particle will poison the player on collision. <strong>Default: false</strong>
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</li>
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<li><span class="parameter">spriteSeqID</span>
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<span class="types"><a class="type" href="../4 enums/Objects.ObjID.html#">ObjID</a></span>
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<span class="types"><a class="type" href="../4 enums/Objects.ObjID.html#SpriteConstants">SpriteConstants</a></span>
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ID of the sprite sequence object. <strong>Default: Objects.ObjID.DEFAULT_SPRITES</strong>
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</li>
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<li><span class="parameter">startRot</span>
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@ -829,7 +829,7 @@ EmitAdvancedParticle(particle)</pre>
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Velocity.
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</li>
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<li><span class="parameter">spriteSeqID</span>
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<span class="types"><a class="type" href="../4 enums/Objects.ObjID.html#">ObjID</a></span>
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<span class="types"><a class="type" href="../4 enums/Objects.ObjID.html#SpriteConstants">SpriteConstants</a></span>
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ID of the sprite sequence object. <strong>Default: Objects.ObjID.DEFAULT_SPRITES</strong>
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(<em>optional</em>)
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</li>
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@ -123,7 +123,7 @@ namespace TEN::Scripting::Effects
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// @tparam float life Lifespan in seconds. __Default: 2__
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// @tparam bool applyDamage Specify if the particle will harm the player on collision. __Default: false__
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// @tparam bool applyPoison Specify if the particle will poison the player on collision. __Default: false__
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// @tparam Objects.ObjID spriteSeqID ID of the sprite sequence object. __Default: Objects.ObjID.DEFAULT_SPRITES__
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// @tparam Objects.ObjID.SpriteConstants spriteSeqID ID of the sprite sequence object. __Default: Objects.ObjID.DEFAULT_SPRITES__
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// @tparam float startRot Rotation at start of life. __Default: random__
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// @usage
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// EmitParticle(
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@ -259,7 +259,7 @@ namespace TEN::Scripting::Effects
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// @table ParticleData
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// @tfield Vec3 position World position.
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// @tfield Vec3 velocity Velocity.
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// @tfield[opt] Objects.ObjID spriteSeqID ID of the sprite sequence object. __Default: Objects.ObjID.DEFAULT_SPRITES__
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// @tfield[opt] Objects.ObjID.SpriteConstants spriteSeqID ID of the sprite sequence object. __Default: Objects.ObjID.DEFAULT_SPRITES__
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// @tfield[opt] int spriteID ID of the sprite in the sprite sequence object.__Default: 0__
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// @tfield[opt] float lifetime Lifespan in seconds. __Default: 2__
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// @tfield[opt] float maxYVelocity Specifies ithe maximum Y velocity for the particle. __Default: 0__
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