Add puzzle/key items in DOZY mode only if shift is held

This commit is contained in:
Lwmte 2024-12-11 01:34:54 +01:00
parent 3e5a3609cc
commit e674b85268

View file

@ -892,7 +892,9 @@ void HandlePlayerFlyCheat(ItemInfo& item)
{ {
if (player.Context.Vehicle == NO_VALUE) if (player.Context.Vehicle == NO_VALUE)
{ {
if (KeyMap[OIS::KeyCode::KC_LSHIFT] || KeyMap[OIS::KeyCode::KC_RSHIFT])
GivePlayerItemsCheat(item); GivePlayerItemsCheat(item);
GivePlayerWeaponsCheat(item); GivePlayerWeaponsCheat(item);
if (player.Control.WaterStatus != WaterStatus::FlyCheat) if (player.Control.WaterStatus != WaterStatus::FlyCheat)