Fixed typos in probe code

This commit is contained in:
Lwmte 2025-03-05 23:27:17 +01:00
parent 8b6ea97cf6
commit e58ae8cf07

View file

@ -339,7 +339,7 @@ namespace TEN::Scripting::Collision
DrawDebugTarget(pos, Quaternion::Identity, TARGET_RADIUS, COLOR, DEBUG_PAGE);
// Preview floor position.
if (_pointCollision.GetFloorHeight() != NO_HEIGHT);
if (_pointCollision.GetFloorHeight() != NO_HEIGHT)
{
auto floorPos = Vector3(pos.x, _pointCollision.GetFloorHeight(), pos.z);
DrawDebugTarget(floorPos, Quaternion::Identity, TARGET_RADIUS, COLOR, DEBUG_PAGE);
@ -347,7 +347,7 @@ namespace TEN::Scripting::Collision
}
// Preview ceiling position.
if (_pointCollision.GetCeilingHeight() != NO_HEIGHT);
if (_pointCollision.GetCeilingHeight() != NO_HEIGHT)
{
auto ceilPos = Vector3(pos.x, _pointCollision.GetCeilingHeight(), pos.z);
DrawDebugTarget(ceilPos, Quaternion::Identity, TARGET_RADIUS, COLOR, DEBUG_PAGE);
@ -355,7 +355,7 @@ namespace TEN::Scripting::Collision
}
// Preview water surface position.
if (_pointCollision.GetWaterSurfaceHeight() != NO_HEIGHT);
if (_pointCollision.GetWaterSurfaceHeight() != NO_HEIGHT)
{
auto waterSurfacePos = Vector3(pos.x, _pointCollision.GetWaterSurfaceHeight(), pos.z);
DrawDebugTarget(waterSurfacePos, Quaternion::Identity, TARGET_RADIUS, COLOR, DEBUG_PAGE);