Make AudioTrack documentation stub.

This commit is contained in:
hispidence 2021-08-15 23:07:22 +01:00
parent 99e056b3c7
commit e49450d6b6

View file

@ -1,6 +1,16 @@
#include "framework.h"
#include "GameScriptAudioTrack.h"
/***
Metadata about audio tracks (music and ambience).
__In progress__
@classmod AudioTrack
@pragma nostrip
*/
// TODO FIXME find out what is meant to happen and whether we need this or not
GameScriptAudioTrack::GameScriptAudioTrack(std::string const & trackName, bool looped)
{
this->trackName = trackName;