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Fix up Gameflow.lua, Settings.lua and Strings.lua.
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3 changed files with 26 additions and 18 deletions
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@ -1281,7 +1281,7 @@ local strings = {
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}
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}
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SetStrings(strings)
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TEN.Flow.SetStrings(strings)
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local languages = {
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"English",
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@ -1294,5 +1294,5 @@ local languages = {
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"Russian"
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}
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SetLanguageNames(languages)
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TEN.Flow.SetLanguageNames(languages)
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