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Fix doc comment.
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@ -277,7 +277,7 @@ Timer = {
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--- Get the total time for a timer.
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-- This is the amount of time the timer will start with, as well as when starting a new loop
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-- @function myTimer:GetRemainingTime
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-- @function myTimer:GetTotalTime
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-- @treturn float the timer's total time
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GetTotalTime = function(t)
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return LevelVars.Engine.Timer.timers[t.name].totalTime
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