diff --git a/TR5Main/Game/effect2.cpp b/TR5Main/Game/effect2.cpp index 462bd217a..f5387fc8a 100644 --- a/TR5Main/Game/effect2.cpp +++ b/TR5Main/Game/effect2.cpp @@ -1689,7 +1689,7 @@ void TriggerFireFlame(int x, int y, int z, int fxObj, int type) } else { - spark->sSize = spark->size = (GetRandomControl() & 0xF) + 128; + spark->sSize = spark->size = (GetRandomControl() & 0xF) + 48; } } else diff --git a/TR5Main/Objects/TR4/Entity/tr4_sentrygun.cpp b/TR5Main/Objects/TR4/Entity/tr4_sentrygun.cpp index b00d205aa..3a31498d4 100644 --- a/TR5Main/Objects/TR4/Entity/tr4_sentrygun.cpp +++ b/TR5Main/Objects/TR4/Entity/tr4_sentrygun.cpp @@ -71,7 +71,7 @@ static void SentryGunThrowFire(ITEM_INFO* item) spark->flags = SP_FIRE | SP_SCALE | SP_DEF | SP_ROTATE | SP_EXPDEF; spark->scalar = 3; - spark->dSize = (v * ((GetRandomControl() & 7) + 60)) / 64; + spark->dSize = (v * ((GetRandomControl() & 7) + 60)) / 256; spark->sSize = spark->dSize / 4; spark->size = spark->dSize / 2; }