diff --git a/TR5Main/Renderer/Renderer11Draw.cpp b/TR5Main/Renderer/Renderer11Draw.cpp index ba0e5432b..e65f5fad6 100644 --- a/TR5Main/Renderer/Renderer11Draw.cpp +++ b/TR5Main/Renderer/Renderer11Draw.cpp @@ -401,7 +401,7 @@ namespace T5M::Renderer { wchar_t introFileChars[255]; - std::mbstowcs(introFileChars, g_GameFlow->Intro, 255); + std::mbstowcs(introFileChars, g_GameFlow->IntroImagePath.c_str(), 255); std::wstring titleStringFileName(introFileChars); Texture2D texture = Texture2D(m_device.Get(), titleStringFileName);