GetCurrentAnim -> SetCurrentAnim

This commit is contained in:
hispidence 2021-07-03 23:14:58 +01:00
parent 0e599d1f41
commit d328a7f36c

View file

@ -30,7 +30,7 @@ void GameScriptItemInfo::Register(sol::state * state)
state->new_usertype<GameScriptItemInfo>("ItemInfo",
"new", sol::overload(&GameScriptItemInfo::Create, &GameScriptItemInfo::CreateEmpty),
"Init", &GameScriptItemInfo::Init,
"currentAnim", sol::property(&GameScriptItemInfo::GetCurrentAnim, &GameScriptItemInfo::GetCurrentAnim),
"currentAnim", sol::property(&GameScriptItemInfo::GetCurrentAnim, &GameScriptItemInfo::SetCurrentAnim),
"requiredAnim", sol::property(&GameScriptItemInfo::GetRequiredAnim, &GameScriptItemInfo::SetRequiredAnim),
"goalAnim", sol::property(&GameScriptItemInfo::GetGoalAnim, &GameScriptItemInfo::SetGoalAnim),
"HP", sol::property(&GameScriptItemInfo::GetHP, &GameScriptItemInfo::SetHP),