Moved GameScriptPosition, GameScriptRotation and GameScriptColor classes in separate files

This commit is contained in:
MontyTRC89 2021-06-29 05:28:17 +02:00
parent b6e74eb4e6
commit d25cfb6c92
12 changed files with 247 additions and 215 deletions

View file

@ -0,0 +1,39 @@
#include "framework.h"
#include "GameScriptRotation.h"
GameScriptRotation::GameScriptRotation(int x, int y, int z)
{
SetX(x);
SetY(y);
SetZ(z);
}
int GameScriptRotation::GetX()
{
return x;
}
void GameScriptRotation::SetX(int x)
{
this->x = std::clamp(x, -360, 360);
}
int GameScriptRotation::GetY()
{
return y;
}
void GameScriptRotation::SetY(int y)
{
this->y = std::clamp(y, -360, 360);
}
int GameScriptRotation::GetZ()
{
return z;
}
void GameScriptRotation::SetZ(int z)
{
this->z = std::clamp(z, -360, 360);
}