Moved GameScriptPosition, GameScriptRotation and GameScriptColor classes in separate files

This commit is contained in:
MontyTRC89 2021-06-29 05:28:17 +02:00
parent b6e74eb4e6
commit d25cfb6c92
12 changed files with 247 additions and 215 deletions

View file

@ -0,0 +1,48 @@
#include "framework.h"
#include "GameScriptPosition.h"
GameScriptPosition::GameScriptPosition(int x, int y, int z)
{
SetX(x);
SetY(y);
SetZ(z);
}
int GameScriptPosition::GetX()
{
return x;
}
void GameScriptPosition::SetX(int x)
{
if (x < INT_MIN || x > INT_MAX)
return;
else
this->x = x;
}
int GameScriptPosition::GetY()
{
return y;
}
void GameScriptPosition::SetY(int y)
{
if (y < INT_MIN || y > INT_MAX)
return;
else
this->y = y;
}
int GameScriptPosition::GetZ()
{
return z;
}
void GameScriptPosition::SetZ(int z)
{
if (z < INT_MIN || z > INT_MAX)
return;
else
this->z = z;
}