mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-04-29 00:07:58 +03:00
Collision Class (#1579)
* First Commit * Make ScriptCollision class * Fix typo * Return correct types * Use NO_HEIGHT * Implement GetSurfaceMaterial * Add enums * Added death, climbable wall, monkeybar * FIx angle * Revise things * Make "Collision" script module; add IsOutOfBounds() method * Rename IsOutOfBounds() * Allow getting floor or ceiling material type * Don't need IsWall() * Update Collision.cpp * Restore IsWall() * Rename class to "Probe"; start docs; make steepness inquirers return an optional * Update Probe.cpp * Update class name in doc * Update Probe.cpp * add GetRoomName * UpdateEnums * Update MaterialType enum; make room name getting more local * Revise constructors; update doc * Update Probe.cpp * Generate html docs * Slightly clearer doc comments * Convert spaces to tabs * Update Probe.cpp * Update Probe.cpp * Rename parameters * Update Probe.cpp * ScriptProbe -> Probe * ExposeGetRoom * Register Collision.MaterialType table; Enable ClimbWall again. * Cleanup * Docs revision * Update CHANGELOG.md * Moved names to script reserved names * Fixed incorrect namespace for probe * Use consistent names; cleanup * Make argument optional; fix doc * Update Probe.cpp * Add missing includes * Add Preview() method; update docs * Add constant --------- Co-authored-by: Sezz <sezzary@outlook.com> Co-authored-by: Lwmte <3331699+Lwmte@users.noreply.github.com>
This commit is contained in:
parent
d3d885e78f
commit
d19d56acee
72 changed files with 1563 additions and 4 deletions
|
@ -2,6 +2,7 @@
|
|||
#include "Scripting/Include/ScriptInterfaceState.h"
|
||||
|
||||
#include "Scripting/Internal/ReservedScriptNames.h"
|
||||
#include "Scripting/Internal/TEN/Collision/Probe.h"
|
||||
#include "Scripting/Internal/TEN/Effects/EffectsFunctions.h"
|
||||
#include "Scripting/Internal/TEN/Flow/FlowHandler.h"
|
||||
#include "Scripting/Internal/TEN/Input/InputHandler.h"
|
||||
|
@ -55,6 +56,7 @@ void ScriptInterfaceState::Init(const std::string& assetsDir)
|
|||
|
||||
// Misc. handlers not assigned above.
|
||||
TEN::Scripting::InventoryHandler::Register(&SolState, RootTable);
|
||||
TEN::Scripting::Collision::Register(&SolState, RootTable);
|
||||
TEN::Scripting::Effects::Register(&SolState, RootTable);
|
||||
TEN::Scripting::Input::Register(&SolState, RootTable);
|
||||
TEN::Scripting::Sound::Register(&SolState, RootTable);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue