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Merge branch 'NewLuaScripting' of https://github.com/MontyTRC89/TR5Main into NewLuaScripting
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@ -215,8 +215,6 @@ public:
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char* Intro;
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// Selected language set
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LanguageScript* CurrentStrings;
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std::vector<LanguageScript*> Strings;
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std::vector<GameScriptLevel*> Levels;
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GameFlow(sol::state* lua);
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