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Merge branch 'master' into state_cleaning_tier_2
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commit
cdb8eb5927
4 changed files with 15 additions and 14 deletions
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@ -695,7 +695,8 @@ InventoryResult GuiController::TitleOptions()
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else if (menu_to_display == Menu::SelectLevel)
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{
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SoundEffect(SFX_TR4_MENU_SELECT, 0, SFX_ALWAYS);
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g_GameFlow->SelectedLevelForNewGame = selected_option;
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// Level 0 is the title level, so increment the option by 1 to offset it.
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g_GameFlow->SelectedLevelForNewGame = selected_option + 1;
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menu_to_display = Menu::Title;
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selected_option = 0;
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ret = InventoryResult::NewGameSelectedLevel;
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