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Restore background track on savegame reload
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6 changed files with 36 additions and 19 deletions
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@ -235,8 +235,6 @@ bool GameFlow::DoGameflow()
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// First we need to fill some legacy variables in PCTomb5.exe
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GameScriptLevel* level = Levels[CurrentLevel];
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CurrentLoopedSoundTrack = level->AmbientTrack;
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GAME_STATUS status;
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if (CurrentLevel == 0)
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@ -265,7 +263,7 @@ bool GameFlow::DoGameflow()
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}
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}
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status = DoLevel(CurrentLevel, CurrentLoopedSoundTrack, loadFromSavegame);
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status = DoLevel(CurrentLevel, level->AmbientTrack, loadFromSavegame);
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loadFromSavegame = false;
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}
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