Added Debug Console Window

Added Script function that handles standalone script commands
This commit is contained in:
Nils Gaitzsch 2020-05-01 20:42:17 +02:00
parent 8ca2bf97a4
commit ca12b10ec3
3 changed files with 79 additions and 12 deletions

View file

@ -136,12 +136,13 @@ private:
map<string, short> m_itemsMapName;
vector<LuaFunction*> m_triggers;
string loadScriptFromFile(char* luaFilename);
string loadScriptFromFile(const char* luaFilename);
public:
GameScript(sol::state* lua);
bool ExecuteScript(char* luaFilename, string* message);
bool ExecuteScript(const char* luaFilename, string* message);
bool ExecuteString(const char* command, string* message);
void FreeLevelScripts();
void AddTrigger(LuaFunction* function);
void AddLuaId(int luaId, short itemNumber);