mirror of
https://github.com/TombEngine/TombEngine.git
synced 2025-05-01 09:18:00 +03:00
Added title flyby; Added scripted audio tracks;
This commit is contained in:
parent
1eb5c6a0d3
commit
c89f89f607
27 changed files with 1790 additions and 285 deletions
|
@ -141,6 +141,7 @@ bool __cdecl readGameFlowLevelChunks(ChunkId* chunkId, __int32 maxSize, __int32
|
|||
bool __cdecl readGameFlowChunks(ChunkId* chunkId, __int32 maxSize, __int32 arg);
|
||||
bool __cdecl readGameFlowLevel();
|
||||
bool __cdecl readGameFlowStrings();
|
||||
bool __cdecl readGameFlowTracks();
|
||||
bool __cdecl readGameFlowFlags();
|
||||
|
||||
bool __cdecl LoadScript();
|
||||
|
@ -172,6 +173,7 @@ public:
|
|||
bool DebugMode;
|
||||
__int32 LevelFarView;
|
||||
__int32 TitleType;
|
||||
char* Intro;
|
||||
|
||||
// Selected language set
|
||||
LanguageScript* CurrentStrings;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue