From c81fcfe43e95c00d595b3d4ece9e7c3d0fe89147 Mon Sep 17 00:00:00 2001 From: Lwmte Date: Thu, 9 Sep 2021 11:25:03 +0300 Subject: [PATCH] Fix merge conflicts --- TR5Main/Game/collide.cpp | 1 + TR5Main/Game/items.cpp | 1 + TR5Main/Game/items.h | 2 -- TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp | 1 + TR5Main/Objects/TR4/Entity/tr4_baboon.cpp | 1 + TR5Main/Objects/TR4/Entity/tr4_enemy_jeep.cpp | 2 ++ TR5Main/Objects/TR4/Entity/tr4_setha.cpp | 1 - 7 files changed, 6 insertions(+), 3 deletions(-) diff --git a/TR5Main/Game/collide.cpp b/TR5Main/Game/collide.cpp index 4c033a3a0..5ecef8081 100644 --- a/TR5Main/Game/collide.cpp +++ b/TR5Main/Game/collide.cpp @@ -12,6 +12,7 @@ #include "Specific\trmath.h" #include "Specific\prng.h" #include "room.h" +#include "Renderer11.h"" using std::vector; using namespace TEN::Math::Random; diff --git a/TR5Main/Game/items.cpp b/TR5Main/Game/items.cpp index e307d9f11..faf3d2214 100644 --- a/TR5Main/Game/items.cpp +++ b/TR5Main/Game/items.cpp @@ -5,6 +5,7 @@ #include "lara.h" #include "control.h" #include "effects\effects.h" +#include "Game\box.h" void ClearItem(short itemNum) { diff --git a/TR5Main/Game/items.h b/TR5Main/Game/items.h index 276a2cef7..09bc594c9 100644 --- a/TR5Main/Game/items.h +++ b/TR5Main/Game/items.h @@ -3,8 +3,6 @@ #include "item.h" #include -enum GAME_OBJECT_ID : short; - enum AIObjectType { NO_AI = 0x0000, diff --git a/TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp b/TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp index e03f940bd..a9aeaf339 100644 --- a/TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp +++ b/TR5Main/Objects/TR3/Entity/tr3_fishemitter.cpp @@ -5,6 +5,7 @@ #include "lara.h" #include "fish.h" #include "control.h" +#include "effects\effects.h" #define PIRAHNA_DAMAGE 4 #define X 0 diff --git a/TR5Main/Objects/TR4/Entity/tr4_baboon.cpp b/TR5Main/Objects/TR4/Entity/tr4_baboon.cpp index c138f749b..98ed86d7c 100644 --- a/TR5Main/Objects/TR4/Entity/tr4_baboon.cpp +++ b/TR5Main/Objects/TR4/Entity/tr4_baboon.cpp @@ -6,6 +6,7 @@ #include "control.h" #include "misc.h" #include "Lara.h" +#include "effects\effects.h" #include "effects\tomb4fx.h" #include "creature_info.h" diff --git a/TR5Main/Objects/TR4/Entity/tr4_enemy_jeep.cpp b/TR5Main/Objects/TR4/Entity/tr4_enemy_jeep.cpp index 9e64d7ed4..a705cdd6c 100644 --- a/TR5Main/Objects/TR4/Entity/tr4_enemy_jeep.cpp +++ b/TR5Main/Objects/TR4/Entity/tr4_enemy_jeep.cpp @@ -13,6 +13,8 @@ #include "creature_info.h" #include "setup.h" #include "control/trigger.h" +#include "effects/effects.h" +#include "effects/tomb4fx.h" ITEM_INFO jeepDummyTarget; diff --git a/TR5Main/Objects/TR4/Entity/tr4_setha.cpp b/TR5Main/Objects/TR4/Entity/tr4_setha.cpp index 78a1eddc9..130acbb8a 100644 --- a/TR5Main/Objects/TR4/Entity/tr4_setha.cpp +++ b/TR5Main/Objects/TR4/Entity/tr4_setha.cpp @@ -11,7 +11,6 @@ #include #include #include "creature_info.h" -#include "effect2.h" BITE_INFO SethaBite1 = { 0,220,50,17 }; BITE_INFO SethaBite2 = { 0,220,50,13 };