Remove unused shader, clean up scripts

This commit is contained in:
Lwmte 2022-08-04 05:23:56 +03:00
parent 1174cdb695
commit c519c0029f
7 changed files with 41 additions and 2128 deletions

View file

@ -1,26 +1,19 @@
-- TombEngine settings file
-- Created by MontyTRC
-- Place all the engine settings for your game in this Lua script.
-- WARNING: Bad values could make your game unplayable; please follow reference guide attentively.
local Flow = TEN.Flow
local settings = Flow.Settings.new();
settings.screenWidth = 1920;
settings.screenHeight = 1080;
settings.enableDynamicShadows = true;
settings.enableWaterCaustics = true;
settings.windowed = true;
settings.drawingDistance = 102400;
settings.showRendererSteps = false;
settings.showDebugInfo = true;
settings.errorMode = Flow.ErrorMode.WARN;
Flow.SetSettings(settings);
local settings = Flow.Settings.new()
settings.errorMode = Flow.ErrorMode.WARN
Flow.SetSettings(settings)
local anims = Flow.Animations.new();
anims.crawlExtended = true;
anims.crouchRoll = true;
anims.crawlspaceSwandive = true;
anims.monkeyAutoJump = false;
anims.pose = false;
Flow.SetAnimations(anims);
local anims = Flow.Animations.new()
anims.crawlExtended = true
anims.crouchRoll = true
anims.crawlspaceSwandive = true
anims.monkeyAutoJump = false
anims.overhangClimb = false
anims.slideExtended = false
anims.sprintJump = false
anims.pose = false
Flow.SetAnimations(anims)