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Decompiled ControlGuard()
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2 changed files with 548 additions and 565 deletions
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@ -1,7 +1,7 @@
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#pragma once
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#pragma once
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#include "../Global/global.h"
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#include "../Global/global.h"
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#define ControlGuard ((void (__cdecl*)(short)) 0x0046F5E0)
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//#define ControlGuard ((void (__cdecl*)(short)) 0x0046F5E0)
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#define ControlSubmarine ((void (__cdecl*)(short)) 0x0045D3F0)
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#define ControlSubmarine ((void (__cdecl*)(short)) 0x0045D3F0)
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#define ControlDoberman ((void (__cdecl*)(short)) 0x00428A10)
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#define ControlDoberman ((void (__cdecl*)(short)) 0x00428A10)
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#define ControlDog ((void (__cdecl*)(short)) 0x0043B730)
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#define ControlDog ((void (__cdecl*)(short)) 0x0043B730)
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@ -53,4 +53,5 @@ void PushableBlockControl(short itemNumber);
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void PushableBlockCollision(short itemNum, ITEM_INFO* laraitem, COLL_INFO* coll);
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void PushableBlockCollision(short itemNum, ITEM_INFO* laraitem, COLL_INFO* coll);
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int TestBlockMovable(ITEM_INFO* item, int blokhite);
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int TestBlockMovable(ITEM_INFO* item, int blokhite);
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int TestBlockPush(ITEM_INFO* item, int blokhite, unsigned short quadrant);
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int TestBlockPush(ITEM_INFO* item, int blokhite, unsigned short quadrant);
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int TestBlockPull(ITEM_INFO* item, int blokhite, short quadrant);
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int TestBlockPull(ITEM_INFO* item, int blokhite, short quadrant);
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void ControlGuard(short itemNum);
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