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Refactor camera.cpp
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2 changed files with 481 additions and 354 deletions
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@ -71,7 +71,7 @@ void MoveCamera(GAME_VECTOR* ideal, int speed);
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void ChaseCamera(ITEM_INFO* item);
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void UpdateCameraElevation();
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void CombatCamera(ITEM_INFO* item);
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int CameraCollisionBounds(GAME_VECTOR* ideal, int push, int yFirst);
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bool CameraCollisionBounds(GAME_VECTOR* ideal, int push, int yFirst);
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void FixedCamera(ITEM_INFO* item);
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void LookCamera(ITEM_INFO* item);
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void BounceCamera(ITEM_INFO* item, short bounce, short maxDistance);
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@ -81,4 +81,4 @@ void CalculateCamera();
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void LookLeftRight();
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void LookUpDown();
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void ResetLook();
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void RumbleScreen();
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void RumbleScreen();
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