Refactor camera.cpp

This commit is contained in:
Sezz 2021-11-10 11:26:58 +11:00
parent 9d69f052c6
commit be1ee111bf
2 changed files with 481 additions and 354 deletions

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@ -71,7 +71,7 @@ void MoveCamera(GAME_VECTOR* ideal, int speed);
void ChaseCamera(ITEM_INFO* item);
void UpdateCameraElevation();
void CombatCamera(ITEM_INFO* item);
int CameraCollisionBounds(GAME_VECTOR* ideal, int push, int yFirst);
bool CameraCollisionBounds(GAME_VECTOR* ideal, int push, int yFirst);
void FixedCamera(ITEM_INFO* item);
void LookCamera(ITEM_INFO* item);
void BounceCamera(ITEM_INFO* item, short bounce, short maxDistance);
@ -81,4 +81,4 @@ void CalculateCamera();
void LookLeftRight();
void LookUpDown();
void ResetLook();
void RumbleScreen();
void RumbleScreen();