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(Broken) Deleted Global Folder
- No more enums.h, constants.h, macro.h, etc... - moved all structure in types.h to there respective file.
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cd1d5f5482
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208 changed files with 5335 additions and 5544 deletions
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@ -1535,7 +1535,7 @@ void GameScriptItem::EnableItem()
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{
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if (Objects[NativeItem->objectNumber].intelligent)
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{
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if (NativeItem->status == ITEM_DEACTIVATED)
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if (NativeItem->status == ITEM_DESACTIVATED)
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{
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NativeItem->touchBits = 0;
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NativeItem->status = ITEM_ACTIVE;
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@ -1570,7 +1570,7 @@ void GameScriptItem::DisableItem()
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if (NativeItem->status == ITEM_ACTIVE)
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{
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NativeItem->touchBits = 0;
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NativeItem->status = ITEM_DEACTIVATED;
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NativeItem->status = ITEM_DESACTIVATED;
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RemoveActiveItem(NativeItemNumber);
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DisableBaddieAI(NativeItemNumber);
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}
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@ -1579,7 +1579,7 @@ void GameScriptItem::DisableItem()
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{
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NativeItem->touchBits = 0;
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RemoveActiveItem(NativeItemNumber);
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NativeItem->status = ITEM_DEACTIVATED;
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NativeItem->status = ITEM_DESACTIVATED;
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}
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}
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}
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