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Make window title a strings.lua string instead.
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5 changed files with 2 additions and 17 deletions
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@ -15,7 +15,6 @@ struct GameScriptSettings
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bool EnableDynamicShadows;
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bool EnableWaterCaustics;
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bool Windowed;
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std::string WindowTitle;
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int DrawingDistance;
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bool ShowRendererSteps;
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bool ShowDebugInfo;
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