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FIxed bars; Made debug infos configurable with LUA;
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5 changed files with 154 additions and 138 deletions
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@ -17,7 +17,9 @@ GameFlow::GameFlow(sol::state* lua)
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"enableDynamicShadows", &GameScriptSettings::EnableDynamicShadows,
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"windowed", &GameScriptSettings::Windowed,
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"enableWaterCaustics", &GameScriptSettings::EnableWaterCaustics,
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"drawingDistance", &GameScriptSettings::DrawingDistance
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"drawingDistance", &GameScriptSettings::DrawingDistance,
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"showRendererSteps", &GameScriptSettings::ShowRendererSteps,
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"showDebugInfo", &GameScriptSettings::ShowDebugInfo
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);
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// Layer type
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