Return that we're exiting if DoTheGame becomes false - this silences a warning.

This commit is contained in:
hispidence 2022-05-15 14:06:00 +01:00
parent a120c73f96
commit a976124540

View file

@ -692,6 +692,7 @@ GameStatus DoLevel(int index, std::string const& ambient, bool loadFromSavegame)
return result;
}
}
return GameStatus::ExitGame;
}
void UpdateShatters()