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More compile fixes. I decided to worry about getters/setters later and just allow public members to continue to be public for now.
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12 changed files with 2330 additions and 3008 deletions
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@ -319,7 +319,7 @@ bool GameFlow::DoGameflow()
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return true;
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}
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bool GameFlow::CanPlayAnyLevel(int index) const
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bool GameFlow::CanPlayAnyLevel() const
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{
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return PlayAnyLevel;
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}
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