Removed test code; Removed scripts from project (they will be created by LD); Added some missing strings for inventory; Added scripting for puzzles; Removed some old code for scripting;

This commit is contained in:
MontyTRC89 2021-06-23 05:58:24 +02:00
parent be7ca082d9
commit a455a091c0
15 changed files with 107 additions and 1432 deletions

View file

@ -16,8 +16,6 @@ bool WarningsAsErrors = false;
GameScript::GameScript(sol::state* lua) : LuaHandler{ lua }
{
// Add constants
std::string testingStuff{ "testing stuff" };
ExecuteScript("Scripts\\Constants.lua", testingStuff);
m_lua->new_enum<GAME_OBJECT_ID>("Object", {
{"LARA", ID_LARA}