This commit is contained in:
Lwmte 2024-12-22 15:06:27 +01:00
parent 1de0d48d58
commit 9e923a36bb

View file

@ -37,8 +37,6 @@ namespace TEN::Entities::Traps
Radius = (item.TriggerFlags == 0) ? RADIUS_STEP : (abs(item.TriggerFlags) * RADIUS_STEP); Radius = (item.TriggerFlags == 0) ? RADIUS_STEP : (abs(item.TriggerFlags) * RADIUS_STEP);
IsLethal = (item.TriggerFlags > 0); IsLethal = (item.TriggerFlags > 0);
IsHeavyActivator = (item.TriggerFlags <= 0); IsHeavyActivator = (item.TriggerFlags <= 0);
Update(item);
} }
static void SpawnLaserSpark(const GameVector& pos, short angle, int count, const Vector4& colorStart) static void SpawnLaserSpark(const GameVector& pos, short angle, int count, const Vector4& colorStart)