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Decompiled ID_INVISIBLE_GHOST, ID_MAZE_MONSTER, ID_GLADIATOR
This commit is contained in:
parent
e8161005e7
commit
9afe6cbb8e
4 changed files with 630 additions and 3 deletions
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@ -15,15 +15,15 @@
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#define ControlHydra ((void (__cdecl*)(short)) 0x0043BF70)
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//#define ControlImp ((void (__cdecl*)(short)) 0x0043BEA0)
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#define ControlLightingGuide ((void (__cdecl*)(short)) 0x0048E580)
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#define ControlBrowsBeast ((void (__cdecl*)(short)) 0x0048E960)
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//#define ControlBrowsBeast ((void (__cdecl*)(short)) 0x0048E960)
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#define InitialiseLagoonWitch ((void (__cdecl*)(short)) 0x0047D2D0) // not used anymore !
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#define ControlLagoonWitch ((void (__cdecl*)(short)) 0x0047D360) // not used anymore !
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#define ControlInvisibleGhost ((void (__cdecl*)(short)) 0x00477AB0)
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//#define ControlInvisibleGhost ((void (__cdecl*)(short)) 0x00477AB0)
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#define InitialiseLittleBats ((void (__cdecl*)(short)) 0x00407EC0)
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#define ControlLittleBats ((void (__cdecl*)(short)) 0x00407F50)
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#define InitialiseSpiders ((void (__cdecl*)(short)) 0x0043F2B0)
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#define ControlSpiders ((void (__cdecl*)(short)) 0x0047A200)
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#define ControlGladiator ((void (__cdecl*)(short)) 0x00436700)
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//#define ControlGladiator ((void (__cdecl*)(short)) 0x00436700)
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#define ControlRomanStatue ((void (__cdecl*)(short)) 0x0046BC10)
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#define ControlAutoGuns ((void (__cdecl*)(short)) 0x004078A0)
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#define ControlGunShip ((void (__cdecl*)(short)) 0x00487FF0)
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@ -60,3 +60,6 @@ void ControlReaper(short itemNumber);
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void ControlGuardM16(short itemNumber);
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void ImpThrowStones(ITEM_INFO* item);
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void ControlImp(short itemNumber);
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void ControlGladiator(short itemNumber);
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void ControlBrowsBeast(short itemNumber);
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void ControlInvisibleGhost(short itemNumber);
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