Implemented Big Rat (TR1) Template

- Fixed old object (added by me) missing from the lua script.
This commit is contained in:
TokyoSU 2020-06-08 13:51:44 +02:00
parent dd69b5c53b
commit 977e338eb7
8 changed files with 66 additions and 6 deletions

View file

@ -95,6 +95,7 @@ GameScript::GameScript(sol::state* lua)
{"SMALL_DINOSAUR", ID_SMALL_DINOSAUR},
{"FISH_EMITTER", ID_FISH_EMITTER},
{"RAT", ID_RAT},
{"BIG_RAT", ID_BIG_RAT},
{"CROCODILE", ID_CROCODILE},
{"BAT", ID_BAT},
{"SPHINX", ID_SPHINX},
@ -194,6 +195,7 @@ GameScript::GameScript(sol::state* lua)
{"MUTANT2", ID_MUTANT2},
{"LIZARD", ID_LIZARD},
{"TONY_BOSS", ID_TONY_BOSS},
{"TONY_BOSS_FLAME", ID_TONY_BOSS_FLAME},
{"PUNA_BOSS", ID_PUNA_BOSS},
{"SOPHIA_LEE_BOSS", ID_SOPHIA_LEE_BOSS},
{"LASER_BOLT", ID_LASER_BOLT},
@ -232,6 +234,9 @@ GameScript::GameScript(sol::state* lua)
{"ROMAN_GOD1", ID_ROMAN_GOD1},
{"ROMAN_GOD2", ID_ROMAN_GOD2},
{"LAGOON_WITCH", ID_LAGOON_WITCH},
{"BOSS_SHIELD", ID_BOSS_SHIELD},
{"BOSS_EXPLOSION_SHOCKWAVE", ID_BOSS_EXPLOSION_SHOCKWAVE},
{"BOSS_EXPLOSION_RING", ID_BOSS_EXPLOSION_RING},
{"SPRINGBOARD", ID_SPRINGBOARD},
{"ROLLING_SPINDLE", ID_ROLLING_SPINDLE},
{"DISK_SHOOTER", ID_DISK_SHOOTER},