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Cleanup 2
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parent
e6fc5aba77
commit
971d1b203f
15 changed files with 17 additions and 4 deletions
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@ -7,6 +7,7 @@
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#include "lara_monkey.h"
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#include "input.h"
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#include "level.h"
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#include "setup.h"
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#include "health.h"
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#include "Sound/sound.h"
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#include "animation.h"
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@ -3,6 +3,7 @@
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#include "Lara.h"
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#include "camera.h"
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#include "level.h"
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#include "setup.h"
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#include "Renderer11.h"
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#include "Sound/sound.h"
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#include "flipeffect.h"
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@ -10,6 +10,7 @@
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#include "effects\weather.h"
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#include "sphere.h"
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#include "level.h"
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#include "setup.h"
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#include "collide.h"
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#include "Sound\sound.h"
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#include "control\los.h"
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@ -10,6 +10,7 @@
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#include "effects/debris.h"
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#include "Lara/lara_one_gun.h"
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#include "items.h"
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#include "setup.h"
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int NumberLosRooms;
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short LosRooms[20];
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@ -1,6 +1,7 @@
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#include "framework.h"
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#include "items.h"
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#include "room.h"
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#include "setup.h"
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#include "floordata.h"
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#include "flipeffect.h"
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#include "objectslist.h"
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@ -2,6 +2,7 @@
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#include "collide.h"
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#include "input.h"
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#include "level.h"
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#include "setup.h"
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#include "lara.h"
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#ifdef NEW_INV
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#include "newinv2.h"
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@ -4,6 +4,7 @@
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#include "camera.h"
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#include "animation.h"
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#include "level.h"
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#include "setup.h"
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#include "room.h"
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#include "Sound/sound.h"
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#include "Specific/prng.h"
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@ -3,6 +3,7 @@
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#include "floordata.h"
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#include "control/control.h"
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#include "level.h"
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#include "setup.h"
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#include "effects/effects.h"
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#include "Sound/sound.h"
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#include "camera.h"
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@ -6,7 +6,7 @@
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#include "effects/effects.h"
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#include "collide.h"
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#include "control/box.h"
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#include "lara_flare.h"c
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#include "lara_flare.h"
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#include "animation.h"
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#include "camera.h"
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#include "setup.h"
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@ -1,6 +1,7 @@
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#include "framework.h"
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#include "tr5_gunship.h"
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#include "level.h"
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#include "setup.h"
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#include "control/los.h"
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#include "Sound/sound.h"
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#include "animation.h"
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@ -2,6 +2,7 @@
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#include "tr5_expandingplatform.h"
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#include "items.h"
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#include "level.h"
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#include "setup.h"
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#include "control/control.h"
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#include "control/box.h"
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#include "animation.h"
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@ -2,6 +2,7 @@
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#include "tr5_raisingblock.h"
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#include "items.h"
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#include "level.h"
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#include "setup.h"
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#include "animation.h"
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#include "control/control.h"
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#include "control/box.h"
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@ -1,6 +1,7 @@
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#include "framework.h"
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#include "tr5_explosion.h"
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#include "level.h"
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#include "setup.h"
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#include "control/control.h"
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#include "Sound/sound.h"
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#include "effects/effects.h"
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@ -2,9 +2,9 @@
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#include "Renderer11.h"
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#include "camera.h"
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#include "spotcam.h"
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#include "lara.h"
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#include "setup.h"
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#include "control/control.h"
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#include "effects\weather.h"
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#include "effects/weather.h"
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using namespace TEN::Effects::Environment;
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@ -1,10 +1,11 @@
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#include "framework.h"
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#include "winmain.h"
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#include <filesystem>
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#include "winmain.h"
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#include "Sound/sound.h"
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#include "lara.h"
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#include "camera.h"
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#include "room.h"
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#include "setup.h"
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#include "configuration.h"
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#include "level.h"
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