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Rename cupboard functions; Add trapdoor functions; Add camera information to diagnostics
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parent
d80ae316b9
commit
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7 changed files with 267 additions and 57 deletions
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@ -2387,49 +2387,49 @@ void ObjectObjects()
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorFloorCollision;
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obj->collision = FloorTrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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obj = &Objects[ID_FLOOR_TRAPDOOR2];
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorFloorCollision;
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obj->collision = FloorTrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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obj = &Objects[ID_CEILING_TRAPDOOR1];
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorCeilingCollision;
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obj->collision = CeilingTrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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obj = &Objects[ID_CEILING_TRAPDOOR2];
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorCeilingCollision;
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obj->collision = CeilingTrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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obj = &Objects[ID_TRAPDOOR1];
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorNormalCollision;
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obj->collision = TrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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obj = &Objects[ID_TRAPDOOR2];
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorNormalCollision;
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obj->collision = TrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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obj = &Objects[ID_TRAPDOOR3];
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if (obj->loaded)
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{
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obj->initialise = InitialiseTrapDoor;
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obj->collision = TrapDoorNormalCollision;
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obj->collision = TrapDoorCollision;
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obj->control = TrapDoorControl;
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}
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}
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@ -2437,30 +2437,30 @@ void ObjectObjects()
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obj = &Objects[ID_SEARCH_OBJECT1];
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if (obj->loaded)
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{
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obj->initialise = InitialiseCupboard;
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obj->collision = CupboardCollision;
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obj->control = CupboardControl;
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obj->initialise = InitialiseSearchObject;
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obj->collision = SearchObjectCollision;
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obj->control = SearchObjectControl;
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}
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obj = &Objects[ID_SEARCH_OBJECT2];
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if (obj->loaded)
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{
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obj->initialise = InitialiseCupboard;
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obj->collision = CupboardCollision;
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obj->control = CupboardControl;
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obj->initialise = InitialiseSearchObject;
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obj->collision = SearchObjectCollision;
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obj->control = SearchObjectControl;
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}
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obj = &Objects[ID_SEARCH_OBJECT3];
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if (obj->loaded)
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{
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obj->initialise = InitialiseCupboard;
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obj->collision = CupboardCollision;
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obj->control = CupboardControl;
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obj->initialise = InitialiseSearchObject;
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obj->collision = SearchObjectCollision;
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obj->control = SearchObjectControl;
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}
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obj = &Objects[ID_SEARCH_OBJECT4];
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if (obj->loaded)
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{
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obj->initialise = InitialiseCupboard;
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obj->collision = CupboardCollision;
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obj->control = CupboardControl;
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obj->initialise = InitialiseSearchObject;
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obj->collision = SearchObjectCollision;
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obj->control = SearchObjectControl;
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}
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obj = &Objects[ID_FLARE_ITEM];
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