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Fixed drawing of transparent surfaces when debris are present in scene
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@ -3,6 +3,7 @@ Version 1.4
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* Fixed drawing of display sprites in title level.
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* Fixed drawing of smoke sprites and various other sprites.
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* Fixed drawing of transparent surfaces when debris are present in scene.
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* Fixed player holster state and current vehicle not preserved correctly on level jump.
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* Fixed diving when swimming over sinks.
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* Fixed fire item effect not extinguishing in water.
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@ -1277,6 +1277,8 @@ namespace TEN::Renderer
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_numTriangles++;
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}
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}
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SetCullMode(CullMode::CounterClockwise);
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}
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}
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