Fixed drawing of transparent surfaces when debris are present in scene

This commit is contained in:
Lwmte 2024-04-20 00:49:37 +02:00
parent d53b3cf03d
commit 91c00db0f2
2 changed files with 3 additions and 0 deletions

View file

@ -3,6 +3,7 @@ Version 1.4
* Fixed drawing of display sprites in title level.
* Fixed drawing of smoke sprites and various other sprites.
* Fixed drawing of transparent surfaces when debris are present in scene.
* Fixed player holster state and current vehicle not preserved correctly on level jump.
* Fixed diving when swimming over sinks.
* Fixed fire item effect not extinguishing in water.

View file

@ -1277,6 +1277,8 @@ namespace TEN::Renderer
_numTriangles++;
}
}
SetCullMode(CullMode::CounterClockwise);
}
}