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Changed lensflare formula
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1 changed files with 1 additions and 1 deletions
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@ -185,7 +185,7 @@ float4 PSLensFlare(PixelShaderInput input) : SV_Target
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totalLensFlareColor += lensFlareColor;
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}
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color.xyz += totalLensFlareColor;
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color.xyz = lerp(color.xyz, color.xyz + totalLensFlareColor, saturate(dot(totalLensFlareColor, float3(0.5f, 0.5f, 0.5f))));
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return color;
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}
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