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Begin to split GameLogicScript. First up is Entity.
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13 changed files with 196 additions and 117 deletions
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#include "GameScriptAnimations.h"
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#include "ScriptInterfaceGame.h"
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#include "ScriptInterfaceFlow.h"
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#include "Entity/Entity.h"
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class GameFlow : public LuaHandler, public ScriptInterfaceFlow
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{
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