Move over GameScriptItemInfo.

This commit is contained in:
hispidence 2022-01-24 22:09:13 +00:00
parent d7a0e13a36
commit 8ac6a94e1d
9 changed files with 8 additions and 7 deletions

View file

@ -46,6 +46,7 @@
<ClInclude Include="include\Scripting\GameScriptColor.h" />
<ClInclude Include="include\Scripting\GameScriptDisplayString.h" />
<ClInclude Include="include\Scripting\GameScriptInventoryObject.h" />
<ClInclude Include="include\Scripting\GameScriptItemInfo.h" />
<ClInclude Include="include\Scripting\GameScriptLevel.h" />
<ClInclude Include="include\Scripting\GameScriptMeshInfo.h" />
<ClInclude Include="include\Scripting\GameScriptMirror.h" />
@ -78,6 +79,7 @@
<ClCompile Include="src\GameScriptColor.cpp" />
<ClCompile Include="src\GameScriptDisplayString.cpp" />
<ClCompile Include="src\GameScriptInventoryObject.cpp" />
<ClCompile Include="src\GameScriptItemInfo.cpp" />
<ClCompile Include="src\GameScriptLevel.cpp" />
<ClCompile Include="src\GameScriptMeshInfo.cpp" />
<ClCompile Include="src\GameScriptMirror.cpp" />

View file

@ -153,6 +153,9 @@
<ClInclude Include="include\Scripting\ScriptUtil.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="include\Scripting\GameScriptItemInfo.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ClCompile Include="frameworkandsol.cpp">
@ -203,6 +206,9 @@
<ClCompile Include="src\GameScriptLevel.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="src\GameScriptItemInfo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<None Include="packages.config" />

View file

@ -242,7 +242,6 @@ CALL gen.bat</Command>
<ClInclude Include="Objects\TR5\Entity\tr5_laserhead_info.h" />
<ClInclude Include="Objects\TR5\Object\tr5_pushableblock_info.h" />
<ClInclude Include="Objects\TR5\Switch\tr5_crowdove_switch.h" />
<ClInclude Include="Scripting\GameScriptItemInfo.h" />
<ClInclude Include="Game\effects\smoke.h" />
<ClInclude Include="Game\effects\spark.h" />
<ClInclude Include="Objects\Generic\generic_objects.h" />
@ -856,10 +855,6 @@ CALL gen.bat</Command>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="Scripting\GameScriptItemInfo.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
</ClCompile>
<ClCompile Include="Scripting\GameLogicScript.cpp">
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">frameworkandsol.h</PrecompiledHeaderFile>
<PrecompiledHeaderFile Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">frameworkandsol.h</PrecompiledHeaderFile>

View file

@ -285,7 +285,6 @@
<ClCompile Include="Renderer\VertexBuffer\VertexBuffer.cpp" />
<ClCompile Include="Objects\TR5\Object\tr5_expandingplatform.cpp" />
<ClCompile Include="Scripting\GameFlowScript.cpp" />
<ClCompile Include="Scripting\GameScriptItemInfo.cpp" />
<ClCompile Include="Scripting\GameLogicScript.cpp" />
<ClCompile Include="Scripting\LuaHandler.cpp" />
<ClCompile Include="Scripting\ScriptAssert.cpp" />
@ -385,7 +384,6 @@
<ClInclude Include="Objects\TR5\Entity\tr5_laserhead_info.h" />
<ClInclude Include="Objects\TR5\Object\tr5_pushableblock_info.h" />
<ClInclude Include="Objects\TR5\Switch\tr5_crowdove_switch.h" />
<ClInclude Include="Scripting\GameScriptItemInfo.h" />
<ClInclude Include="Game\effects\smoke.h" />
<ClInclude Include="Game\effects\spark.h" />
<ClInclude Include="Objects\Generic\generic_objects.h" />