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Move GameScriptItemInfo to Entities/Moveable. Move ObjectIDs to Entities.
Move MakeReadOnlyTable to ScriptUtil.h and make the ObjID table in Entities.cpp. Fix some other stuff I missed in other commits.
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11 changed files with 34 additions and 50 deletions
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@ -21,7 +21,7 @@ ScriptInterfaceFlow* ScriptInterfaceState::CreateFlow()
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return new GameFlow(&g_solState);
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}
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ScriptInterfaceEntities* CreateEntities()
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ScriptInterfaceEntities* ScriptInterfaceState::CreateEntities()
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{
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return new GameEntities(&g_solState);
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}
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