Replace logD/logE everywhere with TENLog

This commit is contained in:
Lwmte 2021-10-31 10:50:36 +03:00
parent 876ae8e041
commit 83bae04c01
14 changed files with 51 additions and 62 deletions

View file

@ -15,7 +15,6 @@ namespace TEN::Renderer::Utils {
TENLog(message, LogLevel::Error);
throw std::runtime_error("An error occured!");
}
}
ComPtr<ID3D11VertexShader> compileVertexShader(ID3D11Device* device, const std::wstring& fileName, const std::string& function, const std::string& model, const D3D_SHADER_MACRO * defines, ComPtr<ID3D10Blob>& bytecode) {