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Added back laser sound
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2 changed files with 2 additions and 1 deletions
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@ -94,7 +94,7 @@ namespace TEN::Entities::Traps
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if (item.ItemFlags[MovingLaserFlags::PauseCounter] == 0)
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{
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SoundEffect(SFX_TR3_LASER_LOOP, &item.Pose, SoundEnvironment::Always);
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SoundEffect(SFX_TR5_MOVING_LASER_LOOP, &item.Pose, SoundEnvironment::Always);
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}
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// Update room if necessary.
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@ -1217,6 +1217,7 @@ enum SOUND_EFFECTS
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SFX_TR2_DRAGON_FALL = 1145,
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SFX_TR2_MARCO_BARTOLI_TRANSFORM = 1146,
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SFX_TR4_STEAM_EMITTER_LOOP = 1194,
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SFX_TR5_MOVING_LASER_LOOP = 1195,
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// New sounds
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