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Update strings
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parent
9f75122186
commit
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5 changed files with 12 additions and 12 deletions
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@ -99,12 +99,12 @@ local strings =
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small_medipack = { "Small Medipack" },
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sound = { "Sound" },
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silencer = { "Silencer" },
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statistics = { "Statistics" },
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view = { "View" },
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thumbstick_camera = { "Thumbstick Camera" },
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time_taken = { "Time Taken" },
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timex = { "Statistics" },
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statistics = { "Statistics" },
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torch = { "Torch" },
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unused = { "Unused" },
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empty = { "Empty" },
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use = { "Use" },
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ammo_used = { "Ammo Used" },
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used_medipacks = { "Medipacks Used" },
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@ -55,7 +55,7 @@ namespace TEN::Gui
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{ ID_SMALLMEDI_ITEM, 0, 0.7f, EulerAngles(ANGLE(112.0f), ANGLE(180.0f), 0), OPT_USE, STRING_SMALL_MEDIPACK, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_BINOCULARS_ITEM, -1, 0.5f, EulerAngles(ANGLE(10.0f), ANGLE(180.0f), 0), OPT_USE, STRING_BINOCULARS, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_FLARE_INV_ITEM, 52, 0.8f, EulerAngles::Zero, OPT_USE, STRING_FLARES, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_TIMEX_ITEM, 2, 0.4f, EulerAngles::Zero, OPT_STATS, STRING_TIMEX, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_TIMEX_ITEM, 2, 0.4f, EulerAngles::Zero, OPT_STATS, STRING_STATISTICS, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_PC_LOAD_INV_ITEM, 52, 0.3f, EulerAngles(0, ANGLE(180.0f), 0), OPT_LOAD, STRING_LOAD_GAME, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_PC_SAVE_INV_ITEM, 52, 0.3f, EulerAngles(0, ANGLE(180.0f), 0), OPT_SAVE, STRING_SAVE_GAME, NO_JOINT_BITS, INV_ROT_Y },
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{ ID_BURNING_TORCH_ITEM, 14, 0.5f, EulerAngles(ANGLE(90.0f), 0, 0), OPT_USE, STRING_TORCH, NO_JOINT_BITS, INV_ROT_Y },
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@ -49,7 +49,7 @@ namespace TEN::Gui
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STRING_LOAD_GAME,
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STRING_SAVE_GAME,
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STRING_EXAMINE,
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STRING_STATISTICS,
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STRING_VIEW,
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STRING_CHOOSE_WEAPON,
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""
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// STRING_READ_DIARY
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@ -355,7 +355,7 @@ namespace TEN::Renderer
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GetNextBlockPosition(&y);
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// Statistics
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AddString(MenuCenterEntry, y, g_GameFlow->GetString(STRING_STATISTICS), PRINTSTRING_COLOR_WHITE, SF_Center(pause_option == 0));
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AddString(MenuCenterEntry, y, g_GameFlow->GetString(STRING_VIEW), PRINTSTRING_COLOR_WHITE, SF_Center(pause_option == 0));
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GetNextLinePosition(&y);
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// Options
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@ -408,7 +408,7 @@ namespace TEN::Renderer
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if (!save.Present)
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{
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AddString(MenuCenterEntry, y, g_GameFlow->GetString(STRING_UNUSED), PRINTSTRING_COLOR_WHITE, SF_Center(selection == n));
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AddString(MenuCenterEntry, y, g_GameFlow->GetString(STRING_EMPTY), PRINTSTRING_COLOR_WHITE, SF_Center(selection == n));
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}
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else
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{
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@ -444,7 +444,7 @@ namespace TEN::Renderer
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auto y = MenuVerticalStatisticsTitle;
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// Title
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AddString(MenuCenterEntry, y, g_GameFlow->GetString(STRING_STATISTICS), PRINTSTRING_COLOR_ORANGE, SF_Center());
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AddString(MenuCenterEntry, y, g_GameFlow->GetString(STRING_VIEW), PRINTSTRING_COLOR_ORANGE, SF_Center());
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GetNextBlockPosition(&y);
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// Level name
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@ -1,6 +1,6 @@
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#pragma once
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// Define std::string ids
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// std::string ID macros
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#define STRING_WINDOW_TITLE "window_title"
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#define STRING_PASSPORT "passport"
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#define STRING_LARA_HOME "lara_home"
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@ -36,7 +36,7 @@
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#define STRING_BINOCULARS "binoculars"
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#define STRING_HEADSET "headset"
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#define STRING_FLARES "flares"
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#define STRING_TIMEX "timex"
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#define STRING_STATISTICS "statistics"
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#define STRING_CROWBAR "crowbar"
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#define STRING_USE "use"
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#define STRING_COMBINE "combine"
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@ -119,9 +119,9 @@
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#define STRING_EQUIP "equip"
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#define STRING_COMBINE_WITH "combine_with"
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#define STRING_EXAMINE "examine"
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#define STRING_STATISTICS "statistics"
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#define STRING_VIEW "view"
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#define STRING_CHOOSE_WEAPON "choose_weapon"
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#define STRING_UNUSED "unused"
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#define STRING_EMPTY "empty"
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#define STRING_SAVEGAME_TIMESTAMP "savegame_timestamp"
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#define STRING_TIME_TAKEN "time_taken"
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#define STRING_DISTANCE_TRAVELLED "distance_travelled"
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