Move GameScriptMirror, GameScriptSinkInfo and GameScriptSkyLayer to Scripting.

This commit is contained in:
hispidence 2022-01-23 00:16:18 +00:00
parent e0cbde2135
commit 7df2b154a3
9 changed files with 24 additions and 12 deletions

View file

@ -0,0 +1,21 @@
#pragma once
namespace sol {
class state;
}
struct GameScriptMirror
{
short Room{ -1 };
int StartX{ 0 };
int EndX{ 0 };
int StartZ{ 0 };
int EndZ{ 0 };
static void Register(sol::state* lua);
GameScriptMirror() = default;
GameScriptMirror(short room, int startX, int endX, int startZ, int endZ);
};